aromet

The arcade

Six games. No downloads.

Everything runs in the browser and saves your progress on your own device. Best on a tablet or a laptop; most of them work on a phone too.

Ages 5-7

MathQuest: Island Adventure

Hop between islands solving number puzzles, collect stars, coins and eggs, and hatch a companion.

  • Adaptive difficulty per skill
  • Parent dashboard behind the person icon
Ages 8-10

MathQuest 2: Story Quests

Word problems inside real stories. Difficulty moves on three axes at once: reading load, number of steps, and skill.

  • Distractors tagged with the misconception behind them
  • Drops the difficulty after three wrong in a row
Ages 9-11

CuriosityQuest: Atlas of Wonders

Four themed islands covering science, geography and cultures, history, and language arts.

  • Hand-drawn SVG scenes: orbits, world maps, timelines, circuits
  • Mastery gate per topic before an island unlocks
Ages 6+ · hardest

GeniusQuest: Trainer's Path

Olympiad-level maths, English and science. Earn currency, open booster packs, and fill a 150-card collection.

  • Free-text answers: fractions, mixed numbers and decimals all accepted
  • Genius Vault - 15 classic logic problems with full walkthroughs
  • Graduate all nine maths skills to reach Champion
Ages 7+

CardQuest

A trading-card battler where your attacks are powered by solving maths puzzles. Build a deck, run the campaign, beat the bosses.

  • Deck building, packs and a shop
  • Turn-based battles against scripted opponents
Ages 3-7

Princess Storybook + Magic Palace

Two modes in one. A read-along storybook with mini-games for the older reader, and eight gentle tap-anywhere rooms for the youngest.

  • Every line narrated with word-by-word highlighting
  • Counting, colours, patterns, rhythm and sight-words
  • No fail states - the game always helps you through
Play Needs sound

A note for grown-ups

The first time a game opens it asks who is playing. Type a name once and that name carries the save: stars, coins, cards and chapter progress all follow the player onto any other tablet or laptop. Coming back later means tapping the same name from the list.

Two children on the same tablet each keep their own separate progress - use the switch link in the corner to change player. There is still no password and no email; the name is the whole account. If the site cannot be reached the game keeps playing and saves locally instead.